Post by sundance on Jun 12, 2020 0:12:03 GMT
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[attr="class","likedotitle2"]OPERATIONS AND SAGAS
[attr="class","likedoinfo"]Operations are player-run story hooks that hook your character into the world of The New Tomorrow and offer the chance for your character to establish themselves and earn notoriety in roleplay. Through completion of one of these operations, your character can earn Reputation and Experience—reputation can be spent on rising through the ranks in your faction, and experience can be spent on upgrading your character's quirk and abilities. There are two types of operations—SOLO and COLLABORATIVE. In a solo operation you are essentially roleplaying with yourself, writing a chapter in your character's story, while a collaborative operation involves more than one roleplayer and allows all of you to reap the benefits of a completed operation. In order to prevent abuse of the system, all players are limited to one solo operation per character in one month and three collaborative operations per character in a week. For the collaborative operations, the one week cooldown period only begins after your third operation has been accepted.
Collaborative Operations can either be tagged as OPEN or CLOSED. An open operation means that the participants have not been chosen yet and members can sign up to participate in the individual thread where the mission was posted. A closed operation means that the participants have already been chosen and there are no sign-ups available.
For every operation, there will always be a difficulty set by the players creating the mission. In the Factions thread, each rank in a faction has a difficulty threshold that they can complete. A student can only participate in bronze missions, while a Rising Star Hero can participate in every operation with a difficulty of gold and below. When creating a mission, please ensure that every character participating in the operation is able to do operations of the listed difficulty. If a staff member looks over your operation and decides that the operation's difficulty is too low or high compared to its description, they will ask you to alter it.
An alteration in the operation system is the saga system. A saga is basically a list of operations that other members can sign up for that all ties into the same theme. All of these operations within a saga should be going towards a common goal and be of altering difficulty so that many members can participate! While your own character can participate in these sagas themselves, be wary of your operation cooldown and be certain that you're not signing up for more operations than is allowed.
Operations do not need to be physical or combat-related. Operations can encompass virtually anything that could result in a surge of notoriety, and any threats presented are not required to be physical in nature.
Below are explanations of the operation difficulties and what rewards characters can receive from them. Take note that staff members can add more rewards to the base reward depending on what happened in the operation.
Entry-level and easy, the threats presented in bronze operations are superficial at worst. The failure of an operation like this might mean social solitude or a few bumps and bruises, but no lasting negative effects on your character's future. If the result of this operation is bound to appear on news stations, it likely is not a bronze operation at all. Rewards 5 reputation and 450 exp.
The most common operation to be doled out, these operations still do not depart any life-ruining consequences, but the consequences for failure can be significantly more troubling than those in bronze operations. Perhaps a tarnished reputation or a few broken bones can be the threats here, but anything accomplished here will only reach local news for a day or two before fizzling out. Rewards 15 reputation and 600 exp.
Where silver operations didn't result in any truly dire consequences, the threats offered in gold operations are significantly more dangerous. Here is where there could always be the chance of something going terribly wrong and leading to severe repercussions for your character's stability of life. While these threats could be minimized and altered, they are not to be handled without care. The results of these operations could be the buzz of a region for a few days. Rewards 30 reputation and 1200 exp.
This is where things start getting truly dire. The consequences of these operations could be life-threatening, and they are only undertaken by those in the world with experience beyond that of the average population. For civilians that are not involved with the combat-based world of heroics and the like, these operations could mean getting exiled from the community or losing an entire fortune. Rewards 50 reputation and 2400 exp.
Populated by conflicts of biblical proportions, diamond operations are the kinds of harrowing tales that are written into history books. Some of the threats offered by these operations are incredibly daunting, and a missed step could result in death for operations that are entrenched in combat. Civilian operations of this difficulty could also result in death, but in a more subtle way through state-sponsored assassination played off as an accident or getting thrown into jail after being framed. These kinds of operations have the potential to be the news for weeks, making the rewards incredible for completion. Rewards 80 reputation and 3600 exp.
Collaborative Operations can either be tagged as OPEN or CLOSED. An open operation means that the participants have not been chosen yet and members can sign up to participate in the individual thread where the mission was posted. A closed operation means that the participants have already been chosen and there are no sign-ups available.
For every operation, there will always be a difficulty set by the players creating the mission. In the Factions thread, each rank in a faction has a difficulty threshold that they can complete. A student can only participate in bronze missions, while a Rising Star Hero can participate in every operation with a difficulty of gold and below. When creating a mission, please ensure that every character participating in the operation is able to do operations of the listed difficulty. If a staff member looks over your operation and decides that the operation's difficulty is too low or high compared to its description, they will ask you to alter it.
An alteration in the operation system is the saga system. A saga is basically a list of operations that other members can sign up for that all ties into the same theme. All of these operations within a saga should be going towards a common goal and be of altering difficulty so that many members can participate! While your own character can participate in these sagas themselves, be wary of your operation cooldown and be certain that you're not signing up for more operations than is allowed.
Operations do not need to be physical or combat-related. Operations can encompass virtually anything that could result in a surge of notoriety, and any threats presented are not required to be physical in nature.
Below are explanations of the operation difficulties and what rewards characters can receive from them. Take note that staff members can add more rewards to the base reward depending on what happened in the operation.
[attr="class","likedosub"]BRONZE OPERATIONS
Entry-level and easy, the threats presented in bronze operations are superficial at worst. The failure of an operation like this might mean social solitude or a few bumps and bruises, but no lasting negative effects on your character's future. If the result of this operation is bound to appear on news stations, it likely is not a bronze operation at all. Rewards 5 reputation and 450 exp.
[attr="class","likedosub"]SILVER OPERATIONS
The most common operation to be doled out, these operations still do not depart any life-ruining consequences, but the consequences for failure can be significantly more troubling than those in bronze operations. Perhaps a tarnished reputation or a few broken bones can be the threats here, but anything accomplished here will only reach local news for a day or two before fizzling out. Rewards 15 reputation and 600 exp.
[attr="class","likedosub"]GOLD OPERATIONS
Where silver operations didn't result in any truly dire consequences, the threats offered in gold operations are significantly more dangerous. Here is where there could always be the chance of something going terribly wrong and leading to severe repercussions for your character's stability of life. While these threats could be minimized and altered, they are not to be handled without care. The results of these operations could be the buzz of a region for a few days. Rewards 30 reputation and 1200 exp.
[attr="class","likedosub"]PLATINUM OPERATIONS
This is where things start getting truly dire. The consequences of these operations could be life-threatening, and they are only undertaken by those in the world with experience beyond that of the average population. For civilians that are not involved with the combat-based world of heroics and the like, these operations could mean getting exiled from the community or losing an entire fortune. Rewards 50 reputation and 2400 exp.
[attr="class","likedosub"]DIAMOND OPERATIONS
Populated by conflicts of biblical proportions, diamond operations are the kinds of harrowing tales that are written into history books. Some of the threats offered by these operations are incredibly daunting, and a missed step could result in death for operations that are entrenched in combat. Civilian operations of this difficulty could also result in death, but in a more subtle way through state-sponsored assassination played off as an accident or getting thrown into jail after being framed. These kinds of operations have the potential to be the news for weeks, making the rewards incredible for completion. Rewards 80 reputation and 3600 exp.
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